Ryvo articles

Game guides

Clear explanations, close to the way you use the app. From your first game to salons, profiles and rewards.

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Game guides

Tawla 31 and the race to open your route

A backgammon variant without hitting or pinning. Learn the opening checker rule and how the remaining pieces determine the score.

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Game guides

Backgammon as a race and a contest for space

Understand movement, hitting, re-entry and bearing off in Ryvo’s standard backgammon game.

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Game guides

Mahbusa and the power of a well-placed pin

In Mahbusa, a lone checker can be pinned in place. Learn how pins work and when they can decide the whole game.

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Game guides

Your first confident moves in chess

Meet the pieces, understand check and checkmate, and learn the special moves that make a chess position easier to read.

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Game guides

All Fives dominoes and the art of counting the ends

Matching a tile is only the start. Learn the four-arm opening, end scoring and round settlement in Ryvo’s All Fives mode.

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Game guides

Dominoes from your first tile to the final round

Learn how matching, drawing and blocked rounds work, and why keeping a light hand matters in Ryvo dominoes.

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Game guides

Farkle and knowing when to bank your points

Six dice and one recurring decision. Understand scoring groups, entry requirements and the risk of another roll.

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Game guides

Jackaroo and turning cards into a route home

A game of teamwork and timing. Learn the basic cards and how Ryvo’s standard, complex, quick and two-player modes differ.

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Game guides

Ludo and finding your way home

Learn how sixes, captures, safe squares and extra rolls work, with a closer look at Ryvo’s optional rocket mode.

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Game guides

Mille Bornes and the race to exactly one thousand

Build distance, recover from hazards and use safety cards at the right moment in Ryvo’s thousand-mile race.

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Game guides

99 and how one card changes the whole table

Three cards can hold several different plans. Learn the special cards, survival points and the thresholds at 33, 66 and 99.

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Game guides

Snakes and Ladders and the race to one hundred

A quick guide to automatic movement, ladders, snakes and the exact roll needed to finish a Ryvo game.

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